Short Paper: Digital Preservation Pipeline for Data Storage Media At The Cinémathèque Suisse
Bit rot and technical obsolescence are threatening the ability to read data storage media received by GLAM institutions. This paper presents the work in progress to build a pipeline of autonomous steps to correctly preserve information on data storage media. Inspired by video game and computer science preservation communities, our pipeline relies on promising open-source software, such as Aaru or HxCFloppyEmulator, and hardware such as Pauline. Challenges and limitations of our approach are discussed.
["François, Robin"]
["media", "imaging", "pipeline", "dump", "migration"]