Long Paper: RESILIENCE OF INTERNET ART SUPPORTED BY EXECUTABLE ARCHIVE PRINCIPLES  Case-study of Flash & VMRL Artwork 
We present a case study of artist-led reconstruction of Internet art in the light of VRML (Virtual Reality Modeling Language) and Flash software obsolescence. The study provides insights into ongoing management of technology configurations throughout the artwork lifecycle in order to maintain consistency in presentation and interaction. Guided by the artist’s requirements for the integrity of the artwork exhibition, we evaluated multiple installations and optimized configurations to achieve quality (Q), stability (S), longevity (L) and scaled online access (A). Installations are explored within the Executable Archive framework, centered on the quality assurance through continual software maintenance. The study reveals the artist’s priorities that can guide preservation action in relation to technology components and the importance of considering artwork access as an integral part of the artwork reconstruction process. It demonstrates the resilience of the Internet art that can be achieved adopting Executable Archive framework for the management of software technologies.  
["Milic-Frayling, Natasa"]
["internet art", "flash", "vrml", "cortana"]